In the day with shortest daytime, I got my longest "nightmare" -- A boss who can be dealt with less than 7 rifle bullets cost me 2 hours to fight. It's 2x times longer than the Seven-Lucky-Gods I just did recently in Shadow Hearts II. Not because of it's HP-rich, but simply due to Capcom was too demanding I didn't know how to shoot without an auto-aim (I'm now worrying about how I could make through biohazard 4+).
Since the event was triggered after I got the rifle, I believed it would be the silver bullet for the coming boss fight. I knew I was supposed to shoot the boss' heart, but I didn't know how to aim properly while dodging his attacks. So during the 2 hours, I lost count of my death-time: retry > "attempt" to shoot > out of bullets OR got slapped and fall off from the platform (= instant death).
Since the event was triggered after I got the rifle, I believed it would be the silver bullet for the coming boss fight. I knew I was supposed to shoot the boss' heart, but I didn't know how to aim properly while dodging his attacks. So during the 2 hours, I lost count of my death-time: retry > "attempt" to shoot > out of bullets OR got slapped and fall off from the platform (= instant death).
↑↑↑ Biohazard -Code Veronica-, the Antarctic poisonous boss (and as usual I never know the real name of any enemy).
Meanwhile, this game is probably the meanest game I've done so far. Thus in this post, the topic is my gameplay experience.
-- No images, as I couldn't take screen shots.
Meanwhile, this game is probably the meanest game I've done so far. Thus in this post, the topic is my gameplay experience.
-- No images, as I couldn't take screen shots.
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-Prison-
I almost missed the combat knife in the very first map area. In the little square after graveyard, I got lost and went back and forth, and eventually found the door after 20 minutes. Then, entering the building with metal-sensitive security boxes, I got confused again and spent another 20 minutes to figure out what I was supposed to do. orz
Up to this point, I already sent Claire to heaven for at least 3 times. So at the early stage, I got my first impression that this bio was so unfriendly.
I almost missed the combat knife in the very first map area. In the little square after graveyard, I got lost and went back and forth, and eventually found the door after 20 minutes. Then, entering the building with metal-sensitive security boxes, I got confused again and spent another 20 minutes to figure out what I was supposed to do. orz
Up to this point, I already sent Claire to heaven for at least 3 times. So at the early stage, I got my first impression that this bio was so unfriendly.
-Iron Bridge-
A straight path, but why the wooden box wasn't burnt up by the flame? :p
A straight path, but why the wooden box wasn't burnt up by the flame? :p
-Palace-
I encountered the "crow" enemy in this place = bats. Walk, no quick turn, and everything should be fine. There were lots of unopened doors with either silver or gold signs: I knew I would forget which one was what very quick! While in the other side it was the airport, and my hunch told me it could be the last area I should go in this game.
I encountered the "crow" enemy in this place = bats. Walk, no quick turn, and everything should be fine. There were lots of unopened doors with either silver or gold signs: I knew I would forget which one was what very quick! While in the other side it was the airport, and my hunch told me it could be the last area I should go in this game.
-Factory-
Again, unopened doors with this or that sign, plus some card readers. Since when did Biohazard become a memory-game?! When I was anxious to go further due to the lack of save points/herbs, the following save point led me to the first boss(-ish) fight.
Boss = enemy you have to get rid off. But the golden thing with a stretchable rubber hand just died after being shot for ~8 times.
↑ At that moment, I never knew that kind of thing would reappear again and again.
Again, unopened doors with this or that sign, plus some card readers. Since when did Biohazard become a memory-game?! When I was anxious to go further due to the lack of save points/herbs, the following save point led me to the first boss(-ish) fight.
Boss = enemy you have to get rid off. But the golden thing with a stretchable rubber hand just died after being shot for ~8 times.
↑ At that moment, I never knew that kind of thing would reappear again and again.
-Private Residence-
Checking the items whenever you get stuck. That's how I opened secretary's room. The music box passcode cost me for 1 hour as I kept thinking I was supposed to see it opening rather than read the digits directly. Soon, the golden thing broke the glass... to be honest, it's much less terrifying compared to the scene when a licker breaking the glass in bio2.
I was then led to the mansion of the psycho bro-and-sis (I love the BGM though). Their music box pair indeed bothered me a lot. While looking for the red/blue-ants, I was completely lost and wandered for another 1 hours.
Checking the items whenever you get stuck. That's how I opened secretary's room. The music box passcode cost me for 1 hour as I kept thinking I was supposed to see it opening rather than read the digits directly. Soon, the golden thing broke the glass... to be honest, it's much less terrifying compared to the scene when a licker breaking the glass in bio2.
I was then led to the mansion of the psycho bro-and-sis (I love the BGM though). Their music box pair indeed bothered me a lot. While looking for the red/blue-ants, I was completely lost and wandered for another 1 hours.
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-Part I last boss-
Which was our friend Mr. T! and was even weaker than bio1.
I thought Mr. T was the final boss of the entire story, but it didn't make sense as the gameplay was way too short. I fought hard during the battle in the plane, yet soon realised I didn't have to fight at all...
And in the cutscene, I realised there are some handgun bullets under the tank. ^^;
Which was our friend Mr. T! and was even weaker than bio1.
I thought Mr. T was the final boss of the entire story, but it didn't make sense as the gameplay was way too short. I fought hard during the battle in the plane, yet soon realised I didn't have to fight at all...
And in the cutscene, I realised there are some handgun bullets under the tank. ^^;
-The Freezer-
Claire, although you said you preferred Hawaii, Capcom staff sent you to The Antarctic.
Regardless how the moth made me feeling sick, I redid this area because I missed the assault rifle in the weapon storage. Some shotgun shells also indicated the gun would sometime show up (shotgun = my romance <3).
Before I figured out how to get the shinning attaché case together with the zombie in the diamond-cutter room, it was the time for the third boss fight. In the very first round, I sillily used up the assault rifle, and wanted to retry. And everything else can now get connected to the beginning of this post~
Claire, although you said you preferred Hawaii, Capcom staff sent you to The Antarctic.
Regardless how the moth made me feeling sick, I redid this area because I missed the assault rifle in the weapon storage. Some shotgun shells also indicated the gun would sometime show up (shotgun = my romance <3).
Before I figured out how to get the shinning attaché case together with the zombie in the diamond-cutter room, it was the time for the third boss fight. In the very first round, I sillily used up the assault rifle, and wanted to retry. And everything else can now get connected to the beginning of this post~
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The boss made me fight for 2 hours. How the game judges whether or not you're targeting the boss' heart was confusing me. At least I somehow made it, and immediately saved my progress -- I won't let it turning to a double-nightmare!