I never imaged I could make this far back to this February. Just hear the so-called "nightmare mode" made my heart hurt. Plus I had absolutely zero experience in SLG, when I actually cleared the "hard mode", I felt like a pink elephant...
However, the mighty search engine and so many kind people who are both skilful and willing to share their experiences gave me hope.
↓ finally!
I cleared KanColle -kai- on the nightmare difficulty!!
However, the mighty search engine and so many kind people who are both skilful and willing to share their experiences gave me hope.
↓ finally!
I cleared KanColle -kai- on the nightmare difficulty!!
And I dare to say, that I still don't quite understand how to properly arrange my fleet, combine gears for extra bonus, or control the air -- even after 6 rounds (easy-normal-hard-easy-very hard-nightmare) of play. orz
In this sense, I'm indeed better in survival/action horror, as I don't have to worry about such (and I just did a little Veronica -- my hands naturally switched into the "radio control mode", and I didn't have a hard time to recall how it controls << I need to point it out as I didn't play any of this type since February~ -w-).
In this sense, I'm indeed better in survival/action horror, as I don't have to worry about such (and I just did a little Veronica -- my hands naturally switched into the "radio control mode", and I didn't have a hard time to recall how it controls << I need to point it out as I didn't play any of this type since February~ -w-).
Back to KanColle, not touch any systematic issue, the game content itself is quite addictive, otherwise I'd give up long time ago.
I remember I had to try a few times to beat the final boss on all other difficulties, but still all yielded an acceptable result (= game clear by my own arrangement), but in nightmare, I ended up quitting the normal attacting way and went off to take a sort of unfair shortcut.
I remember I had to try a few times to beat the final boss on all other difficulties, but still all yielded an acceptable result (= game clear by my own arrangement), but in nightmare, I ended up quitting the normal attacting way and went off to take a sort of unfair shortcut.
Lots of player had said, most fleets in the final maps can't attack submarines, so a submarine-only fleet can get to the boss without a scratch. With some luck, they just need to launch torpedoes and escape, and then you get a B-rank victory.
↑ I have only 4 submarines!! (and I forgot to repair 401, so the 3-HP loss of her wasn't due to the enemy fleet.)
↑ I have only 4 submarines!! (and I forgot to repair 401, so the 3-HP loss of her wasn't due to the enemy fleet.)
Whatever, fair or unfair, I'm glad it's over now.
See, I haven't even unlock the other two final areas. I don't like this nightmare world that's crazily demanding on enemy-searching.
and I never care about Kashima. REALLY. I don't understand why she's so popular. Meanwhile, I didn't find training ships are that helpful (of course I did read wiki before reaching this conclusion!).
See, I haven't even unlock the other two final areas. I don't like this nightmare world that's crazily demanding on enemy-searching.
and I never care about Kashima. REALLY. I don't understand why she's so popular. Meanwhile, I didn't find training ships are that helpful (of course I did read wiki before reaching this conclusion!).
Speaking of less helpful ships...
Yamato. Regardless the history (I'm terrible at history), in this game, I found she's completely useless... consumes much, yet can't even make a big hit in spite of her "displaying" high attack. Also, as there're both high-speed and low-speed battleships, I didn't see much reason to use the low-speed ones.
That so many RPGs have told me, speed is important!
Yamato. Regardless the history (I'm terrible at history), in this game, I found she's completely useless... consumes much, yet can't even make a big hit in spite of her "displaying" high attack. Also, as there're both high-speed and low-speed battleships, I didn't see much reason to use the low-speed ones.
That so many RPGs have told me, speed is important!
In addition, the ship that I hate most is...
Akashi, when she tells me "the upgrading failed" with a nothing-happened-face!! °A°#
Akashi, when she tells me "the upgrading failed" with a nothing-happened-face!! °A°#
My last round, see how many ships I can eventually collect (I give up Kashima in my collection), I chose the "normal" mode as I've got enough in harder modes. Taking a glance of my main force...
I must be a chastity-less admiral... LOL
I must be a chastity-less admiral... LOL
*:..。o○☆゚・:,。*:..。o○☆*:゚・:,。*:..。o○☆゚・:,。*:..。o○☆゚・:,。*:..。o
In contrast, in actual RPGs I tend to freeze my party members.
For example...
These for are my forever party members (if possible I'd like to take Sophie off though). -- Taken after I beat the strongest boss literally "shadow of oblivion" on despair mode with field-level-5.
Only gears can't make it through, as this bast*rd hits/heals much higher than each round's total damage.
So they are necessary, really, but digging them out took me months (sparsely playing).
For example...
These for are my forever party members (if possible I'd like to take Sophie off though). -- Taken after I beat the strongest boss literally "shadow of oblivion" on despair mode with field-level-5.
Only gears can't make it through, as this bast*rd hits/heals much higher than each round's total damage.
So they are necessary, really, but digging them out took me months (sparsely playing).
~The end~