音時雨 ~Regentropfen~

♤ IRODORI

PsychoBreak, a great game. Could enter the realm of perfect if it could load faster.. Before due to so many unsures, I couldn't be fully confident to make recommendation of this. But now, it's really worth doing for all survival horror fans.
Side note, although there're so many players compare it with "the last of us", and tend to make high praise of the latter, I'd be on the former side, always. I ever planned to try the latter but quickly gave up the idea after watching other players' video. Then it comes to the biggest reason for me -- I don't like to kill real people, even in a video game. It doesn't make me feeling easy. While I'm never good with standing in front of a giant spider either, sneak killing zombies is apparently a sweeter dream, though it may end up with a recurring nightmare.
Unlike most others, in this game, it's so easier to not able to avoid dying from the same error. So that's how I spent hours on fighting some bosses, chainsaw (Sadist), Juon (Laura), dino (alpha), etc. -- partially due to my left stick keeps drifting around randomly. Yet surprisingly I got rid of the double safe-heads in shorter time.
Having watching other people's streaming videos, they all had less deaths. Since I'm not a beginner in survival horror, I asked for starting at survival mode (while casual must be the only choice back to a few years ago). Also because I've heard in its highest difficulty AKUMU mode, you die if you miss so there's no point to upgrade HP, and thus I didn't upgrade my HP in survival either to get a basic feeling of the one-hit-death. Does it sound like an excuse?

Nonetheless, I made it to the end. And I DO feel I need to play it again without skipping any document and cutscene to put all the pieces together. For a complete understanding, I'm ready to get the two DLC some time later -- except the executioner. You know why, don't you?
♫*:..。♡*゚¨゚゚・ ♫*:..。♡*゚¨゚゚・ ♫*:..。♡*゚¨゚゚・ ♫*:..。♡*゚¨゚゚・
A hard born eventually came out yesterday, but literally completed this morning!


Another Akiko inspiration: 彩~IRODORI~
Of course from the song "irodori", which I suddenly got interested in a year after its release. Also with about a month of 30-minute looping everyday in this summer, my brain cells were up to make this visualisation.
I've been referring to this in past posts with fragmented information; to set up a more unified liner notes as usual...
Overall: as much colourful as possible, to echo with the title.
- Character: more of my private settings related to "sound".
- Outfit: obviously a pure western style won't fit perfectly, and I personally preferred to be simple; thus with minor variations the classic blue-red duet was decided.
- Accessory: I actually referred to many real ones for the hairpins and necklace (?).
- Magic staff (?!): or whatever they're called.. "orient magic girls" does sound good.
- Background: initially planned to use iridescent clouds, but when the moment came, I forgot all of the old plan and moved to an all-flower view. Although I tried to cover all seasons' flowers, I failed with my favourite winter -- I mean, my current level can't make much difference between plum and sakura blossoms. - Front deco: totally random perhaps!
The actual work took a bit longer than one month, but since it also took some time (inaccurately the whole summer) to bring all the inspiration onto a piece of white paper, this one goes into the hard born group.
The next piece though, has been determined just at last night. It's already the season, and there's no doubt on what's coming next..
I was thinking on remake the one I did last year, but eventually wanted to make a brand new one (which was adapted from the abandoned halloween idea as I don't want to waste it)!