音時雨 ~Regentropfen~

2016-Nov-27 (Sun), 23:35@GMT-7

♧ a floral step

A few days ago in the morning, the piece of EXCITING news got me jumping out of bed immediately.
At firar I wasn't sure what I've read though. Ao-oni? The high-tension yet happy and made me screaming and save like an OCD RPG? I did hear about there was a movie adapt. So finally the anime version is coming!
AND SHIKATA AKIKO SINGS THE THEME SONG "KAKURE-ONI"!!
But I'm adraid I won't be so much in looking forward watching it, I've been so away from animes for a long while -- More focus on survival horror these days -- A quick report on PsychoBreak, now I'm almost out of ammo, and sadly I missed the dearly magnum. In front of the shutter which I know I've seen it in Bio4, I kept dying in front of the machine gun zombies. u_u
Plus, 2 days after the soundtrack of . . . the VITA game that I forgot the title will be releasing. Hope it has the full version of both the OP/ED so I don't have to wait for the might not even exist singles.
∞-*-∞-*-∞-*-∞-*-∞-*-∞-*-∞-*-∞-*-∞-*-∞
"IRODORI" just entered the second half phase; just done outlining the background according to my first-impression design.
This will fit well, I believe~
And...

He's stealing my tea! (,,゚Д゚)
2016-Nov-22 (Tue), 22:30@GMT-7

✿ November Gray

It's the perfect time to loop some classical minors, especially Tchaikovsky's Dumka, op 59, and Dvořák's Dumky trio, op 90. My favourite nostalgic picks.
Although recently I've taken quite many skies in a bright "major" shine.

While it's tricky but fun to take a panorama with my Xperia Arc.
So, in order to really take a panorama or whatever in good quality, I for the first time bought a book teaching you how to use of a digital camera. Hopefully sometime later I can have a big step (as long as I can finish the reading quick).
☆彡・:*:・★彡・:*:・☆彡・:*:・★彡・:*:・☆彡・:*:・★彡
A year ago I didn't feel it in depth, and now I'd say PsychoBreak is recommendable, to everyone who likes the old style biohazard series. Not saying the so obvious zombie's turning back scene, from the playing system that asks you to burn up the enemy, the motion capture of villagers in early stages, to the well-known chainsaw as well as crimson heads. I saw reflections everywhere! It'll be also fun to dig in for how many pairs there are between the two!
Based on my current experience at the middle (?) of chapter 9, it's indeed a horror game. I haven't got such great feelings in more recent bio games (of course, they're already action). With so many resembling aspects to bio, the overall ambience is more like Silent Hill, especially since the randomly showing up Ruvik appears (yet it may be more like Kurosawa Sae comparing to Pyramid Head). Actually to me, the scariest moment isn't fighting the chainsaw or "Kayako", instead it's bumping into a hanged body in the dark. (・_・)
Meanwhile, I tried to resume either Steins;Gate or Higurashi, but it's hard. Reading (non classic nor educational) text definitely isn't my preferred type of gaming. Horror/action > RPG >>> visual novel.. which means, I can't create one; in fact, I wish I could make some images just like Shimotsukin.. (。>﹏<。)
☆彡・:*:・★彡・:*:・☆彡・:*:・★彡・:*:・☆彡・:*:・★彡
Continued of Irodori, now moving on to try some magic staffs~
and Takoyaki!!
2016-Nov-12 (Sat), 21:52@GMT-7

❅ bio/colour/psycho

先週やっとバイオ0をハードでクリアしました!約束通りね。
「いろどり」イメージ(じゃなくても一応)は順調、今月末が出来上がれるかどうかわからないが、進んでいる。
Debussyを聞こえてくると、セーブができるサイコブレイク。最初に画面酔いが酷かったが、今はもう平気っぽい。けど昨日一時間ほどチェンソーくんと苦戦、もっと正しければ瞬殺され続けトラウマになりそうだった。
以上。
嘘ですw
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ハードだからインチキ戦法

Hard mode has limited bullets, so it's better to find a way to save as much as I can. So save and load records my progress. I retried a few times in the first and second Tyrant battles, with only the custom handgun, plus 1~2 full recoveries.
Surprisingly it's doable for me!
Later on, I was excited by this, and forwarded to challenge fighting the "sub-" final boss with Rebecca (I controlling + flame rounds) and Billy (AI + custom handgun). As first time I gave Billy the magnum, it seemed costing less time than using the handgun (of course). But, it's still managable! Shamefully, at the first time of winning I pressed the wrong button and ate a full recovery in a fine condition, I had to beat it for the second time..
-- Although this resulted a 30+ unused shotgun shells.. orz
Must to mention, that I learned there's a good short before the sub-final boss. As long as one char proceeds, the other one will take a wrap in the movie. So I could save without running too much. xD
In one word, bio 0 is fun (all main bio stories are fun)! Although Billy didn't show up in following stories.
・‥…━━━☆・‥…━━━☆・‥…━━━☆・‥…━━━☆

いろどりだから、カラフルで行こう

Be colourful. Every time it's like this though. But this time, with a raw design idea of blooming the background with various flowers in all seasons, I made the hair ornaments matching it.

Yet each took me over 1 hours. #_#
The next is to make a pair of staffs. なんか今回萌要素が満載っぽい…
時々スタイルを変えようと考えても、このままでもいいんじゃないと自分を反論する。ほら音楽だってそうよ、いわゆる〇〇節と言うものがあるから、スタイルなんかは簡単に変えられません!
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おっさんだから最後までやる!

It's not because I wanted to see some mature ikemen so I began PsychoBreak, I promise! But Seb is so cool, especially looking at him taking the chainsaw (after dying over 1.5 hours last night). I really can't wait to see my death count at the moment of game clear. (Jack Krauser in bio4 on pro is easier than him on survival.) ^^;
With some faint knowledge from other players (stopped watching around chapter 7 after deciding to play it myself though), I'm also looking forward to reunion with Joseph (メガネっ娘がかっこいい).
At first, it wasn't a comfortable experience during the gameplay due to my 3D sickness as always. This game seemed being of the more serious type to me, over bio 5 and 6. Yet now it's gone, completely.
What it means? I'll be fine as long as it's in third person view! First person rules everything with no hope.
In spite of being a fun game (the Kayako-chase at the end of chapter 4 was a big laugh), there's a tiny scent of malaise to me, personally. In Cp 1, Bach's "Air" brought me to the hell, but every time with Debussy's "Clair de Lune", I'm relaxed as I can have a chance to escape.
If in this game there's no impressionism... -- I know I'm picking on a small thing.
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The key "D" of my keyboard isn't sensing well! And it requires two times of force to input..! @@